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dc.contributor.authorAdriano, Angelica Rose L.-
dc.date.accessioned2023-05-29T02:07:27Z-
dc.date.available2023-05-29T02:07:27Z-
dc.date.issued2011-04-
dc.identifier.urihttp://dspace.cas.upm.edu.ph:8080/xmlui/handle/123456789/2270-
dc.description.abstractThis study entitled "Male Gender-bending in Massively Multiplayer Online Games (MMORPGs): A Phenomenological Study" is a phenomenological-constructivist study on the lived experience of male gender-benders. Using qualitative methods such as participant observations and in-depth interviews, the study provided a description of the gender-bending phenomenon that is true to the experiences of genderbenders themselves. In-depth interviews were conducted with a purposive sample of 10 male gamers. Using a combination of Hycner's (1991) and Moustaka's (1994) phenomenological method, 8 themes emerged from the significant statements from the participants, individual textural and structural descriptions. The study found that the male Filipino "chicksilog" (gender-bender) considers a lot of factors when deciding to use a female character, whether they may be based on intentional personal inclinations or affected by unintentional side-effects of the game design.en_US
dc.titleAw! Chicksilog: A Phenomenological Study of Filipino Male Gender-Bending in Massively Multiplayer Role-Playing Online Games (MMORPGs)en_US
dc.typeThesisen_US
Appears in Collections:BA Behavioral Sciences Theses

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