Abstract:
Strabismus or "crossed eyes" is the misalignment of the eyes wherein each eye
may go in di fferent directions. Various treatment procedures are being off ered to
correct strabismus. Several traditional vision training techniques are considered
to cure this kind of eye condition. However, people fi nd these vision training
techniques to be uninteresting and boring because of lack in user engagement.
Because of this, serious games are used to promote user engagement, interest, and
active participation among subjects towards vision therapies. A virtual reality
application can be used to implement serious games for treating strabismus.
STRIVE-VR is a virtual reality application that provides vision training techniques incorporated with gami cation with in-game objectives to be performed by
the subject with strabismus.